A third dimension is possible but somewhat harder to picture. Imagine making your arrays three-dimensional, with new rows stacked atop the old two-dimensional array. OK, now imagine four dimensions. Now imagine ten.
Those of you who are not string-theory physicists have probably given up, as have I. Multidimensional arrays are useful, however, even if you can't quite picture what they would look like. You might, for example, use a four-dimensional array to track movement in three dimensions (x,y,z) over time.
C# supports two types of multidimensional arrays: rectangular and jagged. In a rectangular array, every row is the same length. In a jagged array, however, each row can be a different length. In fact, you can think of each row in a jagged array as an array unto itself. Thus, a jagged array is actually an array of arrays.
To declare a two-dimensional array, use the following syntax:
type [,] array-nameA jagged array is an array of arrays. Specifically, a jagged array is a type of multi-dimensional array in which each row can be a different size from all the other rows. Thus, a graphical representation of the array has a "jagged" appearance.
You can think of each row in a jagged array as a one-dimensional array unto itself. Thus, technically speaking, a jagged array is an array of arrays. When you create a jagged array, you declare the number of rows in your array. Each row holds a one-dimensional array, and each row can be of any length. To declare a jagged array, use the following syntax, where the number of brackets indicates the number of dimensions of the array:
type  ...
int   myJaggedArray;
Address the elements in the array as follows: the array name then the offset into the array of arrays (the row), and then the offset into the chosen array (the column within the chosen row). That is, to access the fifth element of the third array, write:
Remember that all arrays are zero-based. The third element is at offset 2, and the fifth element is at offset 4.
SOFTWARE QUALITY ASSURANCE AND CONTROL
SOFTWARE QUALITY AND COST ASPECT
STABLE PROCESS OF SOFTWARE TESTING
STABLE PROCESS OF SOFTWARE TESTING PART TWO
DEFECTS IN SOFTWARE TESTING
REDUCTION OF DEFECTS IN SOFTWARE TESTING
SOFTWARE TESTING AND EFFECTING FACTORS
SCOPE OF SOFTWARE TESTING
TESTING LIFE CYCLE PART ONE
TESTING LIFE CYCLE PART TWO
TESTING LIFE CYCLE PART THREE
SOFTWARE TESTING AND CONSTRAINTS WITH IN IT
TESTING CONSTRAINTS PART TWO
LIFE CYCLE TESTING
Independent Software Testing
Testing verification and validation
Functional and structural testing
Static and dynamic testing
V model testing
Eleven steps of V model testing
Execution testing technique
Recovery Testing technique
Operation testing technique
Compliance software testing technique
Security testing technique
Here i am adding the further topics list on software testing subject and the topics may be scattered and you can find under different groups.
MAJOR SYSTEM FAILURES IN THE HISTORY
WHAT IS A SOFTWARE BUG ?
ROLE OF A TESTER
SOFTWARE TESTING INTRODUCTION PART ONE
TESTING INTRODUCTION PART TWO
TESTING INTRODUCTION PART THREE
TESTING INTRODUCTIONS PART FOUR
SOFTWARE TESTING FUNDAMENTALS
SOFTWARE TESTING FUNDAMENTALS PART TWO
SOFTWARE TESTING FUNDAMENTALS PART THREE